Bride- high poly complete?

03:29


Unfortunately I haven't been able to update that frequently due to having no internet at home, but I managed to get a big chunk of this done over the weekend.

Although not a huge amount has changed, I made a lot of minor tweaks on things that weren't quite right and I think(!) I'm happier with it now.

At this point I'd call the high poly pretty much done, although I'm going to look for feedback since I've been staring at it for way too long. The toes definitely need work- I spent far too long changing them and trying to make them look non-deformed that I ended up using part of Zbrush's default female model's feet, but even those don't look great.


I changed her eyes slightly to previous versions and gave her a slightly angrier impression (with final renders in mind)


I detailed some of the back of the dress, changing my design multiple times.




I also made sure to give her earrings. I deleted the hair blob I had originally made because I found it too distracting and just couldn't make up my mind on what hairstyle to give her.


I also made her a ring! I think the hands are a little too blobby so I'll make sure to go back in and change them.




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